Bouncing Pixel
an interactive design studio
Hard at Work
Responsive Website Design and Development
Our team is drawing from the museum's creative architectural expression and innovative exhibits as inspiration to deliver an exciting online experience to kids and their families.
Behavior Change Web Application
This web application is being created as a self-help tool for children who experience chronic tic disorders. This project is funded by a National Institutes of Health grant.
Web Application for Irrigation Planning
Bouncing Pixel is creating a web application for DIY home owners to plan their sprinkler systems. This app is being designed for the largest online retailer of sprinkler supplies in the nation.
Resource for Breast Cancer Patients and Survivors
This website is a refreshing resource for breast care and breast reconstruction, educating its visitors using illustrations and animation while showcasing the structure of its patient advocacy program.
Responsive Website for Online Mortgage Portal
Our team produced a new responsive website for this industry leader in FHA mortgage lead generation. For years, our team has used everything we know about SEO, user experience, and lead generation to help make this company a leader in its field.
Science Games for Kids
Our game development gurus are working closely with researchers at Rice's Center for Technology in Teaching and Learning to create online educational games. These games are designed to inspire students to pursue careers in science.
Portfolio Website for Consulting Studio
Work recently began on custom web development project for Burditt, a firm dedicated to improving outdoor environments and quality of life issues.

Rice University

Center for Technology in Teaching and Learning
Virtual Clinical Trials - 'Teens and Depression'

This game is part of the Virtual Clinical Trial series of Web Adventures, free online educational games produced for Rice University. Bouncing Pixel worked closely with researchers at Rice's Center for Technology in Teaching and Learning to create games with two primary educational goals; to increase students' science and health knowledge and to inspire those students to pursue science related careers.

Scientific methods and process skills are used as students learn how to design and conduct a trial, the underlying neuroscience behind the medical advances being tested, and the related careers involved. In "Teens and Depression," players set up a Phase 3 clinical trial to test a new antidepressant for treating teenagers with major depressive disorder.

Rice University VCT - Teens and Depression
Rice University VCT - Teens and Depression
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