This Houston non-profit enhances the beauty, safety, and economic vitality of low-income communities. Bouncing Pixel is designing Covenant's new logo and create a responsive website for this rebranding project.
CHILDREN'S MUSEUM OF HOUSTON
Responsive Website Design and Development
Our team drew inspiration from the museum's creative architectural expression and innovative exhibits to create a unique and exciting online experience for kids and their families.
Behavior Change Web Application for Kids
This web application is being created as a self-help tool for children who experience chronic tic disorders. This project is funded by a National Institutes of Health grant.
BRAVE IS BEAUTIFUL
Resource for Breast Cancer Patients and Survivors
This website is a refreshing resource for breast care and breast reconstruction, educating its visitors using illustrations and animation while showcasing the structure of its patient advocacy program.
Responsive Website for Online Mortgage Portal
Our team produced a new responsive website for this industry leader in FHA mortgage lead generation. For years, our team has used everything we know about SEO, user experience, and lead generation to help make this company a leader in its field.
Science Games for Kids
Our game development gurus are working closely with researchers at Rice's Center for Technology in Teaching and Learning to create online educational games. These games are designed to inspire students to pursue careers in science.
Center for Technology in Teaching and Learning Virtual Clinical Trials - 'Teens and Depression'
This game is part of the Virtual Clinical Trial series of Web Adventures, free online educational games produced for Rice University. Bouncing Pixel worked closely with researchers at Rice's Center for Technology in Teaching and Learning to create games with two primary educational goals; to increase students' science and health knowledge and to inspire those students to pursue science related careers.
Scientific methods and process skills are used as students learn how to design and conduct a trial, the underlying neuroscience behind the medical advances being tested, and the related careers involved. In "Teens and Depression," players set up a Phase 3 clinical trial to test a new antidepressant for treating teenagers with major depressive disorder.